Abstract

People frequently apply the term "multimedia" to almost any Combination of text, graphics, animation, sound, and video. Some media (such as audio and video) are classified as continuous because they consist of a separate of media quanta (such as audio samples or video frames), which convey meaning only when presented in time. Several multimedia types, in particular video, require high bandwidths and large storage space. Therefore, we propose an efficient conflict-resolution approach based on the multi-disk architecture for the editing operations on continuous media (that are split up into blocks and placed in various locations on the disk) without reorganizing the whole data.